Difference between revisions of "Druid"

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== Miscellaneous Skills ==
 
== Miscellaneous Skills ==
  
Like all classes, Clerics can raise the following skills:
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Druids can raise the following skills:
  
 
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Revision as of 23:03, 14 February 2020

Description

PC druid.gif

Guardians of nature, Druids are one of the most versatile classes in Norrath. Druids are a priest class, which means that they have the powerful ability to heal themselves and others. Their connection with nature means animals love them, and many an otherwise- hostile animal will allow a Druid to pass unharmed through its territory. High-level Druids are eventually able to transform themselves and others into wolves.

Although Druids can channel the peaceful and healing touch of nature, they can also summon nature’s fearsome wrath. Druids have powerful fire and lightning damage spells — so powerful that, at certain points in their development, they are second only to Wizards in their damage-dealing abilities, even outpacing the mighty Magician. Druids can also summon swarms of bees that deal damage over time to their foes. Defensively, the Druid can surround himself or his allies in thorny shields that pierce any enemy that dares attack the person behind it.

Some would argue that the Druid’s greatest strength is in his mastery of movement. Druids can call up nature’s lupine spirits and bless themselves or others with the Spirit of Wolf, enabling them to run at great speed. Conversely, even the newly apprenticed Druid has the ability to slow down his foes, reducing their speed to a crawl. However, the Druid’s most powerful movement ability lies in the teleport line of spells, without question. Druids may teleport themselves or others to selected areas throughout Norrath, covering the distance of a day’s journey in a single instant.

Although a Druid’s melee abilities pale compared to those of a Warrior, he is competent in armed combat. Druids are the only caster class in the game able to wield swords, although they are limited to the use of scimitars. The offensive might of the Druid does not come without a price — Druids may only wear armor of cloth and leather, and are forbidden from using chain mail and plate to protect themselves.

by Julien Beasley

Creation Guide

It is important to make good decisions on Race, Starting Stats, and Religion. These things combined will allow you to create the Druid that makes you most happy.

Choosing Race

Half Elf

Half Elves are the least wise of the Druidic races. They have decent melee stats, but most Druids will not be doing much melee in later levels. However, there are many Wisdom-enhancing items to be found in Norrath, and even a Half Elf can increase his Wisdom to 200. Half Elves have the greatest choice in starting selection, as they may start in Surefall or in Kelethin. Half Elves wear medium-sized armor.

Halfling

These small and hairy creatures are very close to nature, and it is no surprise that they make excellent Druids. By nature extremely agile, dexterous and wise, they also have very good Strength and Stamina, and require less XP to level. Halflings also have the natural ability to Hide and Sneak, invaluable tools when it becomes necessary to Meditate safely in dangerous areas. The only drawback of a Halfling Druid — and it’s minor — is his low Charisma. Halflings begin in Rivervale, with a nice newbie area central to Norrath. Halflings wear small armor.

Human

The strongest Druid race, and only a little less wise than the Elves and Halflings, Humans are an uncommon, but very solid, race choice for a Druid. Humans may begin in Surefall Glade, a small Druid and Ranger haven in the Qeynos hills. Humans have decent stats all across the board. They excel at nothing but are not weak in any area either. Humans lack infravision, and so may need a light source at lower levels for night or underground adventuring. Humans, like Half Elves, wear medium-sized armor.

Wood Elf

Wood Elves make excellent Druids. While not quite as strong or dexterous as Halflings, they are just as wise. Wood Elves have the natural ability to Forage (although all Druids eventually gain this ability). Wood Elves begin in Kelethin on the continent of Faydwer. They have the advantage of being able to wear either small- or medium-sized armor.

Starting Statistics

Race STR DEX AGI STA INT WIS CHA Bonus
Half Elf 70 85 90 80 75 70 75 30
Halfling 70 90 95 85 67 90 50 30
Human 75 75 75 85 75 85 75 30
Wood Elf 65 80 95 75 75 90 75 30

Religion

Religion does not play an overly important role to Druids, but they do affect whether the druid can use certain deity-specific items. All Wood Elf druids must worship Tunare, while all Halflings must worship Karana. Half-Elves and Humans can choose between the two.

Skills

Specialization

Druids have three choices of specialization: Conjuration (DoT spells, good for solo Druids), Alteration (buffs, healing and gates) and Evocation (DD spells — big mana burners). Choosing among these three groups of spells can be difficult for you. The only suggestion we can give here is for party Druids to specialize in Alteration. Other than that, you need to consider how you want to play and choose along those lines.

Casting Skills

Level Trained Skill Cap
1 No Abjuration
1 No Alteration
1 No Conjuration
1 No Divination
1 No Evocation
4 No Channeling
8 Yes Meditate
30 Yes Specialization


Combat Skills

Level Trained Skill Cap
1 No 1 Hand Blunt
1 No 2 Hand Blunt
1 No Bind Wound
1 No Defense
1 No Hand to Hand
1 No Offense
15 Yes Dodge

Miscellaneous Skills

Druids can raise the following skills:

Level Trained Skill Cap
1 No Alcohol Tolerance
1 No Beg
1 No Fishing
1 No Sense Heading
1 No Swimming
5 Yes Forage
20 Yes Tracking

Spells

Level 1

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Burst of Flame 7 1.5 2.5 Evo 0 Single 200 Decrease Hitpoints by 3 (L1) to 5 (L4)
Dance of the Fireflies 10 3 6 Con 0 Self 0 Summon Item: Summoned: Firefly Globe
Endure Fire 20 2.5 2.25 Abj 27m Single 100 Increase Fire Resist by 11 (L1) to 20 (L10)
Flame Lick 10 1.5 2.25 Evo 48s Single 200 Decrease Hitpoints by 1 (L1) to 3 (L4) per tick, Decrease AC by 3, Focus: Fire Beetle Eye
Lull Animal 10 1.5 3 Alt 2m Anim 200 Frenzy Radius(15/30), Reaction Radius(25/30), Pacify
Minor Healing 10 1 2.25 Alt 0 Single 100 Increase Hitpoints by 10
Panic Animal 10 2 4 Alt 18s Anim 200 Fear(1)
Sense Animals 5 2 4 Div 0 Self 0 Sense Animals, (Area 240)
Skin like Wood 10 3 6 Abj 27m Single 100 Increase AC by 3 (L1) to 4 (L10), Increase Max Hitpoints by 11 (L1) to 20 (L10)
Snare 15 2 4 Alt 3:54 Single 200 Decrease Movement by 41% (L1) to 55% (L15)

Level 5

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Burst of Fire 15 1.75 2.5 Evo 0 Single 200 Decrease Hitpoints by 12 (L5) to 15 (L10)
Camouflage 15 5 2.25 Div 20m Single 100 Invisibility
Cure Disease 20 2 3 Alt 0 Single 100 Decrease Disease Counter by 1 (L1) to 4 (L12)
Cure Poison 20 2 3 Alt 0 Single 100 Decrease Poison Counter by 1 (L1) to 4 (L12)
Gate 70 5 8 Alt 0 Self 0 Gate
Grasping Roots 35 2 2.25 Alt 48s Single 200 Decrease HP when cast by 10, Root
Harmony 25 3 12 Abj 2m AoE 200 Frenzy Radius(15/40), Reaction Radius(15/40), (Area 40)
Invoke Lightning 32 2.5 6 Evo 5ms AoE 200 Decrease Hitpoints by 21 (L5) to 25 (L9), (Area 10)
Ward Summoned 30 2.1 2.25 Evo 0 Sum 200 Decrease Hitpoints by 35 (L5) to 41 (L11)
Whirling Wind 24 1.75 12 Con 0 Single 200 Decrease Hitpoints by 22 (L5) to 25 (L10), Stun(0.00 sec)

Level 9

Spell Name Mana Cast Time Recast Time Skill Dur Target Range Description
Endure Cold 20 2.5 2.25 Abj 27m Single 100 Increase Cold Resist by 11 (L1) to 20 (L10)
Enduring Breath 35 4 2.25 Alt 27m Single 100 Water Breathing(1), Uses: Fish Scales x 1
Firefist 30 3.5 7 Evo 12m Self 0 Increase ATK by 5 (L9) to 10 (L18)
Ignite 30 2.1 2.5 Evo 0 Single 200 Decrease Hitpoints by 32 (L9) to 37 (L14)
Invisibility versus Animals 30 3 6 Div 36m Single 100 Invisibility versus Animals
Light Healing 25 2 2.25 Alt 0 Single 100 Increase Hitpoints by 26 (L5) to 33 (L18)
Shield of Thistles 40 2.5 2.25 Abj 15m Single 100 Increase Damage Shield by 5 (L9) to 6 (L12)
Starshine 50 5 10 Con 9m Self 0 Summon Item: Summoned: Globe of Stars
Strength of Earth 40 5 2.5 Alt 27m Single 100 Increase STR by 9 (L9) to 15 (L20)
Thistlecoat 25 2 2.25 Abj 195m Self 0 Increase AC by 4 (L9) to 6 (L14), Increase Damage Shield by 1
Treeform 30 4 2.25 Alt 36m Self 0 Illusion: Tree, Root, Increase Hitpoints by 3 (L9) to 5 (L16) per tick, Decrease Fire Resist by 10

Level 14

Spell Name Mana Cast Time Recast Time Skill Dur Target Range Description
Befriend Animal 70 4 8 Alt 20:30 Anim 200 Charm(1)
Bind Affinity 100 6 12 Alt 0 Grp 100 Bind Affinity
Cascade of Hail 62 2.75 12 Evo 7.5s AoE 150 Decrease Hitpoints by 27, (Area 20)
Expulse Summoned 60 2.75 2.25 Evo 0 Sum 200 Decrease Hitpoints by 88 (L14) to 94 (L20)
Halo of Light 40 5 10 Con 0 Self 0 Summon Item: Summoned: Halo of Light
Invigor 20 3.5 3.5 Alt 18s Single 100 Decrease Stamina Loss by 35
Levitate 30 3 5 Alt 20:30 Single 100 Levitate(1), Uses: Bat Wing x 1
See Invisible 25 2 2.25 Div 27m Single 100 See Invisible(1), (Area 60)
Skin like Rock 60 5 8 Abj 27m Single 100 Increase AC by 6 (L14) to 7 (L18), Increase Max Hitpoints by 54 (L14) to 110 (L70), Increase HP when cast by 54 (L14) to 110 (L70)
Spirit of Wolf 40 4.5 3.5 Alt 36m Single 100 Increase Movement by 34% (L9) to 55% (L50)
Stinging Swarm 65 2.45 2.25 Con 54s Single 250 Decrease Hitpoints by 13 per tick
Summon Drink 10 4 2.25 Con 0 Self 0 Summon Item: Summoned: Globe of Water
Summon Food 10 4 2.25 Con 0 Self 0 Summon Item: Summoned: Black Bread

Level 19

Spell Name Mana Cast Time Recast Time Skill Dur Target Range Description
Barbcoat 50 2 2.25 Abj 195m Self 0 Increase AC by 11 (L19) to 12 (L24), Increase Damage Shield by 2
Calm Animal 45 2.5 5 Alt 42s Anim 200 Frenzy Radius(5/50), Reaction Radius(10/50), Pacify
Cancel Magic 30 3.5 5 Abj 0 Single 200 Cancel Magic(1)
Careless Lightning 70 2.75 2.5 Evo 0 Single 200 Decrease Hitpoints by 94 (L19) to 99 (L24)
Dizzying Wind 80 2.75 12 Con 0 Single 200 Decrease Hitpoints by 110 (L19) to 122 (L25), Stun(0.00 sec)
Endure Disease 20 2.5 2.25 Abj 27m Single 100 Increase Disease Resist by 19 (L9) to 20 (L10)
Endure Poison 20 2.5 2.25 Abj 27m Single 100 Increase Poison Resist by 19 (L9) to 20 (L10)
Feral Spirit 50 6 12 Alt 7:30 Pet 100 Increase Attack Speed by 16% (L19) to 20% (L32), Increase STR by 16 (L19) to 20 (L32), Increase AC by 7 (L19) to 15 (L70)
Healing 60 3 2.25 Alt 0 Single 100 Increase Hitpoints by 84 (L14) to 100 (L30)
Ring of Butcher 150 7 10 Alt 0 Self 0 Teleport to -2135,1984,3 in butcher facing East
Ring of Commons 150 7 10 Alt 0 Self 0 Teleport to 478,1427,-48 in commons facing East
Ring of Karana 150 7 10 Alt 0 Self 0 Teleport to -2706,-1494,-4 in northkarana facing NW
Ring of Toxxulia 150 7 10 Alt 0 Self 0 Teleport to 1099,-357,-53 in tox facing North
Shield of Barbs 60 2.5 2.25 Abj 15m Single 100 Increase Damage Shield by 7 (L19) to 9 (L24)
Superior Camouflage 40 5 2.25 Div 24m Single 100 Invisibility
Terrorize Animal 30 1.75 2.25 Alt 54s Anim 200 Fear(1)

Level 24

Spell Name Mana Cast Time Recast Time Skill Dur Target Range Description
Charm Animals 120 5 10 Alt 20:30 Anim 200 Charm(4)
Creeping Crud 100 2.45 2.25 Con 1m Single 250 Decrease Hitpoints by 21 per tick
Dismiss Summoned 90 3.3 2.25 Evo 0 Sum 200 Decrease Hitpoints by 140 (L24) to 162 (L35)
Ensnaring Roots 60 2.5 2.25 Alt 1:36 Single 200 Decrease HP when cast by 34 (L24) to 60 (L50), Root
Pogonip 125 3.5 12 Evo 7.5s AoE 150 Decrease Hitpoints by 62, (Area 20)
Resist Fire 50 4.5 2.25 Abj 36m Single 100 Increase Fire Resist by 34 (L24) to 40 (L30)
Ring of Feerrott 150 7 10 Alt 0 Self 0 Teleport to 367,-1885,16 in feerrott facing East
Ring of Lavastorm 150 7 10 Alt 0 Self 0 Teleport to 1014,1389,131 in lavastorm facing NE
Ring of Ro 150 7 10 Alt 0 Self 0 Teleport to -2034,317,-19 in sro facing North
Ring of Steamfont 150 7 10 Alt 0 Self 0 Teleport to -1779,1668,-104 in steamfont facing West
Scale of Wolf 60 4.5 3.5 Alt 45m Single 100 Make Fragile, Increase Movement by 57% (L24) to 70% (L50)
Skin like Steel 100 6 9 Abj 36m Single 100 Increase AC by 9 (L24) to 10 (L30), Increase Max Hitpoints by 74 (L24) to 100 (L50), Increase HP when cast by 74 (L24) to 100 (L50)
Spirit of Cheetah 20 0.5 600 Alt 48s Self 0 Increase Movement by 99% (L24) to 115% (L40)
Sunbeam 40 3 12 Div 18s AoE 200 Blindness(-1), (Area 20)
Tremor 200 4 10 Evo 0 PB AE 0 Decrease Hitpoints by 112 (L24) to 122 (L29), (Area 30)
Wolf Form 60 4 8 Alt 72m Self 0 Illusion: Black Wolf, Increase Movement by 42% (L24) to 55% (L50), Increase ATK by 25 (L24) to 30 (L29)

Level 29

Spell Name Mana Cast Time Recast Time Skill Dur Target Range Description
Bramblecoat 75 2 2.25 Abj 195m Self 0 Increase AC by 17 (L29) to 18 (L34), Increase Damage Shield by 3
Circle of Butcher 300 16 10 Alt 0 Group v1 0 Teleport to -2135,1984,3 in butcher facing East, (Area 100)
Circle of Commons 300 16 10 Alt 0 Group v1 0 Teleport to 478,1427,-48 in commons facing East, (Area 100)
Circle of Karana 300 16 12 Alt 0 Group v1 0 Teleport to -2706,-1494,-4 in northkarana facing NW, (Area 100)
Circle of Toxxulia 300 16 10 Alt 0 Group v1 0 Teleport to 1099,-357,-53 in tox facing North, (Area 100)
Combust 110 3.5 2.5 Evo 0 Single 200 Decrease Hitpoints by 171 (L29) to 182 (L33)
Counteract Disease 50 4 2.25 Alt 0 Single 100 Decrease Disease Counter by 8
Counteract Poison 50 4 2.25 Alt 0 Single 100 Decrease Poison Counter by 8
Ensnare 35 1.75 4 Alt 14m Single 200 Decrease Movement by 56%
Extinguish Fatigue 35 3.5 3.5 Alt 0 Single 100 Decrease Stamina Loss by 90
Greater Healing 150 3.75 2.25 Alt 0 Single 100 Increase Hitpoints by 288 (L24) to 300 (L30)
Immolate 120 3.5 2.25 Evo 1m Single 200 Decrease Hitpoints by 24 per tick, Decrease AC by 11 (L29) to 18 (L50), Focus: Fire Beetle Eye
Ring of Misty 150 7 10 Alt 0 Self 0 Teleport to -490,-1896,120 in misty facing East
Shield of Brambles 80 2.5 2.25 Abj 15m Single 100 Increase Damage Shield by 11 (L29) to 12 (L32)
Succor East 300 9 2.25 Alt 0 Group v1 0 Evacuate to 1359,375,4 in eastkarana facing SW, (Area 100)

Level 34

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Beguile Animals 170 6 12 Alt 20:30 Anim 200 Charm(9)
Circle of Feerrott 300 16 10 Alt 0 Group v1 0 Teleport to 367,-1885,16 in feerrott facing East, (Area 100)
Circle of Lavastorm 300 16 10 Alt 0 Group v1 0 Teleport to 1014,1389,131 in lavastorm facing NE, (Area 100)
Circle of Ro 300 16 10 Alt 0 Group v1 0 Teleport to -2034,317,-19 in sro facing North, (Area 100)
Circle of Steamfont 300 16 10 Alt 0 Group v1 0 Teleport to -1779,1668,-104 in steamfont facing West, (Area 100)
Drones of Doom 141 4.05 2.25 Con 1m Single 250 Decrease Hitpoints by 34 per tick
Earthquake 375 4.5 24 Evo 0 PB AE 0 Decrease Hitpoints by 226 (L34) to 246 (L39), (Area 30)
Endure Magic 40 2.5 2.25 Abj 27m Single 100 Increase Magic Resist by 20
Expel Summoned 130 4.3 2.25 Evo 0 Sum 200 Decrease Hitpoints by 261 (L34) to 273 (L38)
Greater Wolf Form 90 5 10 Alt 110m Self 0 Illusion: Black Wolf, Increase Movement by 52% (L34) to 60% (L50), Increase ATK by 35 (L34) to 40 (L39), (Area 3)
Lightning Strike 149 4.5 6 Evo 5ms AoE 200 Decrease Hitpoints by 172 (L34) to 184 (L38), (Area 10)
Regeneration 100 6 2.25 Alt 20:30 Single 100 Increase Hitpoints by 5 per tick
Resist Cold 50 4.5 2.25 Abj 36m Single 100 Increase Cold Resist by 39 (L24) to 40 (L25)
Strength of Stone 65 5 2.5 Alt 36m Single 100 Increase STR by 22 (L34) to 25 (L40)
Succor Butcher 300 9 2.25 Alt 0 Group v1 0 Evacuate to -2135,1984,3 in butcher facing East, (Area 100)

Level 39

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Avalanche 200 5 12 Evo 7.5s AoE 150 Decrease Hitpoints by 125, (Area 20)
Circle of Misty 300 16 10 Alt 0 Group v1 0 Teleport to -490,-1896,120 in misty facing East, (Area 100)
Enveloping Roots 80 1.75 2.25 Alt 1m Single 200 Decrease HP when cast by 88 (L39) to 110 (L50), Root
Firestrike 155 4.6 2.5 Evo 0 Single 200 Decrease Hitpoints by 282 (L39) to 302 (L44)
Pack Regeneration 200 6 6 Alt 14m Grp 100 Increase Hitpoints by 5 per tick, (Area 50)
Pack Spirit 120 6.5 9 Alt 36m Grp 100 Increase Movement by 49% (L39) to 55% (L50), (Area 50)
Share Wolf Form 120 6 2.25 Alt 36m Grp 0 Illusion: Black Wolf, Increase Movement by 49% (L39) to 60% (L60), Increase ATK by 30, (Area 20)
Shield of Spikes 100 3 2.25 Abj 15m Single 100 Increase Damage Shield by 14 (L39) to 17 (L48)
Skin like Diamond 200 6 10 Abj 54m Single 100 Increase AC by 13, Increase Max Hitpoints by 178 (L39) to 200 (L50), Increase HP when cast by 178 (L39) to 200 (L50)
Spikecoat 110 2 2.25 Abj 195m Self 0 Increase AC by 23 (L39) to 25 (L44), Increase Damage Shield by 4
Succor Ro 300 9 2.25 Alt 0 Group v1 0 Evacuate to -2034,317,-19 in sro facing North, (Area 100)

Level 44

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Allure of the Wild 220 9 24 Alt 20:30 Anim 200 Charm(16)
Banish Summoned 225 5.5 2.25 Evo 0 Sum 200 Decrease Hitpoints by 585
Chloroplast 200 6 2.25 Alt 20:30 Single 100 Increase Hitpoints by 10 per tick
Drifting Death 200 5.3 2.25 Con 1m Single 250 Decrease Hitpoints by 65 per tick
Form of the Great Wolf 135 6 12 Alt 144m Self 0 Illusion: Black Wolf, Increase Movement by 57% (L44) to 60% (L50), Increase ATK by 45 (L44) to 51 (L50), Ultravision, (Area 2)
Nullify Magic 50 4.5 6 Abj 0 Single 200 Cancel Magic(4), Cancel Magic(4)
Resist Disease 50 4.5 2.25 Abj 36m Single 100 Increase Disease Resist by 40
Resist Poison 50 4.5 2.25 Abj 36m Single 100 Increase Poison Resist by 40
Savage Spirit 100 6 30 Alt 7:30 Pet 100 Increase Attack Speed by 64% (L44) to 70% (L50), Increase STR by 42 (L44) to 45 (L50), Increase AC by 15 (L44) to 16 (L50)
Storm Strength 85 5 2.5 Alt 54m Single 100 Increase STR by 32 (L44) to 35 (L50)
Succor Lavastorm 300 9 2.25 Alt 0 Group v1 0 Evacuate to 1014,1389,131 in lavastorm facing NE, (Area 100)

Level 49

Spell Name Mana Cast Time Recast Time Skill Duration Target Range Description
Engulfing Roots 100 2.5 2.25 Alt 3m Single 200 Decrease HP when cast by 157 (L49) to 160 (L50), Root
Fire 260 6.5 10 Evo 10ms AoE 200 Decrease HP when cast by 392, Decrease Cold Resist by 50, (Area 10)
Ice 250 6.1 12 Evo 18s Single 200 Decrease HP when cast by 612, Decrease Fire Resist by 50
Lightning Blast 234 6.1 2.25 Evo 5ms AoE 200 Decrease Hitpoints by 477, (Area 10)
Pack Chloroplast 400 9 12 Alt 14m Grp 100 Increase Hitpoints by 10 per tick, (Area 50)
Resist Magic 85 4.5 2.25 Abj 36m Single 100 Increase Magic Resist by 40
Shield of Thorns 120 3 2.25 Abj 15m Single 100 Increase Damage Shield by 24
Skin like Nature 300 6 12 Abj 72m Single 100 Increase AC by 16, Increase Max Hitpoints by 248 (L49) to 250 (L50), Increase HP when cast by 248 (L49) to 250 (L50), Increase Hitpoints by 2 per tick
Starfire 250 6.1 2.5 Evo 0 Single 200 Decrease Hitpoints by 612
Succor North 300 9 2.25 Alt 0 Group v1 0 Evacuate to -2706,-1494,-4 in northkarana facing NW, (Area 100)
Thorncoat 175 2 2.25 Abj 195m Self 0 Increase AC by 31, Increase Damage Shield by 5

Druid-Specific Quests

Description Needed.

Gearing

Description Needed.

Classes

Bard :: Cleric :: Druid :: Enchanter :: Magician :: Monk :: Necromancer :: Paladin :: Ranger :: Rogue :: Shadowknight :: Shaman :: Warrior :: Wizard