Channeling (Skill)

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Channeling allows you to continue casting without being interrupted if you are hit while casting the spell. This skill is level capped like Divination, Evocation and other spell related abilities, but has a maximum of 200. You do not need to put a training point into this ability as it will automatically go up as you use your spells.


Class Trainable Cap Until 50 Cap Above 50
Cleric Level 4 200
Druid Level 4 200
Enchanter Level 1 200
Magician Level 1 200
Necromancer. Level 1 200
Paladin Level 9 200
Ranger Level 9 200
Shadow Knight Level 9 200
Shaman Level 4 200
Wizard Level 1 200
Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussion InstrumentsStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForageHide (Evade)Sense HeadingSneakSwimmingTracking