Mend

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Mend is a monk specific ability that heals the user for 25% of their total health and is on a 6 minute timer. Until 100 skill, failures may cause damage instead of healing; at 100 and above, the skill may still fail, however it will not cause damage (it rarely, if ever, fails past 100 or so skill, though).

Note: It's possible that character level has an effect on whether Mend will cause damage. I have a 22 Monk that appears to never harm himself, despite having a 74 in the skill.

Classes

Skills
Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussion InstrumentsStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForageHide (Evade)Sense HeadingSneakSwimmingTracking