The Qeynos Aqueduct System

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Qeynos is one of the largest cities in all of Norrath, and one of the two large coastal cities run by the Humans. It is also a starting city choice for Humans and Half Elves. The docks of the city, located in South Qeynos, provide trade from Qeynos to Erudin home of the Erudites, as well as to other areas along the coast. The Guards of Qeynos command posts throughout the surrounding terrain, providing protection to travellers as far away as the Plains of Karana. All professions which accept humans have guild halls present or nearby. There is a seamy underbelly to this city, like other port cities, and rumors of corruption and smuggling as well as unsavory street dwellers are a part of everyday life here. There are many (some say too many) drinking establishments within the high walls of the city. Qeynos is divided into three zones: North Qeynos, South Qeynos, and The Qeynos Aqueduct System.

Located in the sewers below the human city of Qeynos, the Qeynos Catacombs is a large system of aqueducts. At first glance the sewers seem to be a normal rat infested dungeon with a variety of colorful graffiti written on the walls. But there is a dark secret hidden in the catacombs. Minions of the dark god Bertoxxulous, the Plague Bringer, have set up a secret shrine and base of operations within the catacombs. Entrance into the catacombs can found in the Northern and Southern sections of Qeynos; some hidden and some not so hidden.

Minions of Bertoxxulous roam the hidden passages; all not allied with his minions should avoid the secret tunnels. The rest of the catacombs are fairly safe for most adventurers.

The colorful graffiti of The Qeynos Aqueduct System.
Level of Monsters: Description needed
Types of Monsters: Description needed
Notable NPC's: Description needed
Adjacent Zones: South Qeynos, North Qeynos.
Name in /who: qcat


Map qcat.jpg
  • A. Exit to Secret Entrance in Newbie Area of North Qeynos
  • B. Exit to Pool between Crow’s Nest and Monk Guild in North Qeynos
  • C. Exit to Rogue’s Guild in North Qeynos, Pits fall into Area #14
  • D. Exit to Water by Magic Users Guild Halls in South Qeynos
  • E. Exit to Hidden Entrance beneath Grounds of Fate
  • F. Exit to Water near to the Bank
  • G. Exit to Water in the Bay near Docks
  • 1. Spawn Area for Vin Moltor
  • 2. Various NPCs appear here
  • 3. An undead knight (Qeynos Aqueducts) who drops Limestone Ring
  • 4. Bloated Alligator who drops Alligator Egg
  • 5. An injured rat who drops Alligator Tooth Earring
  • 6. Mercenaries with a shady mercenary who drops Thick Black Cape
  • 7. Drosco and A Nesting Rat who drops Golden Locket
  • 8. Temple of Bertoxxulous
  • 8a. Enchanter, Magician, and Shadow Knight Trainers, Banker, Merchants selling Spells and Weapons
  • 8b. Warrior, Wizard, and Necromancer Trainers, Merchants selling Necromancer Spells and Equipment
  • 8c. Shadow Knight and Cleric Trainers
  • 9. Sewer Sentinels
  • 10. Cuburt spawn area
  • 11. Frogloks
  • 12. Injured Brigand
  • 13. Exhausted Guard
  • 14. Shark Pool
  • 15. Smuggler Camps with a courier and Malka Rale
  • 16. Various NPCs and Beggar Wyllin spawn here
  • 17. Thug Camp

Safe/Evac Spot

Information needed.


Description needed.


Description needed.

Traveling To and From

Information needed.

Garden Variety's Glorious Adventures and Travel Guide

Information needed.

Forageable Items


Bestiarum Vocabulum